With the old program, we had a file called "double takes," that told you which activity badge requirements could count for more than one thing. The new program is better and doesn't have as much duplication! However, to save time, you can combine adventures and still get the full experience of both while saving time.
Combining Adventures
This blog is intended to be a resource for Cub Scout Webelos dens. These ideas have worked in my den--I hope they will work for you, too!
Wednesday, February 24, 2016
Wednesday, February 17, 2016
Webelos Walkabout and Into the Woods
You might as well do Webelos Walkabout with the Into the Woods
Adventure and knock two out at once. You can also do it along with the Scouting
Adventure.
We did this one in two weeks—prep for the hike one week, and
then the hike the next week. The first week, we planned our hike, prepared our
first aid kit, talked about poisonous plants and animals, and planned
leadership roles.
Before leaving on our hike, we recited the Outdoor Code and
Leave No Trace and discussed how to follow them. We picked up trash in the parking area and also as
we hiked the trail for the conservation project. We also passed off the Into the
Woods Adventure as we went on our hike.
Stronger, Faster, Higher
Be aware as you plan that this adventure will take more than
just a month to pass off (requirement #3 requires 30 days). I was worried about
finding a sport that people haven’t tried before, but I think we found one.
It’s an old Danish sport called kubb. You can find information (including
instructions on how to make your own set and how to play) online. It’s a pretty
good bet that none of our Webelos will have played it before.
Scouting Adventure
This one was a lot of fun. It does have a few challenges,
but you can still make it work. One challenge is coordinating with the troop
for two activities. Also, our troop is not necessarily functioning perfectly as
far as what they are supposed to learn/report after the first troop meeting.
Because of that, I gave our den chief a copy of the pages from the handbook so
he could review that information with our Webelos (like leadership, how
advancement works, etc.).
Also be aware that this one will really take more than one
month if you do it correctly. You should be practicing the patrol method for a
month. In my mind, choosing the patrol leadership and having them start the
next week, then having one or two more activities before Pack Meeting isn’t
quite enough.
I combined this with the Webelos Walkabout and Into the
Woods adventures. (You could potentially do the hike as the outdoor activity
with the troop if you can make that work—otherwise go on your own hike.)
Another potential difficulty with the Scouting Adventure is
that they have to memorize the Scout Oath, Law, motto, slogan, sign, salute,
handshake, First Class Scout Badge, and Outdoor Code. We are practicing these
EVERY week (we do First Class Scout Badge puzzle as a gathering activity
regularly).
Also, see our Gathering Activities for more suggestions.
Gathering Activities
As the Scouts arrive, have them start playing games to
review skills you’ve been learning, or to practice things like the Scout Oath
and Law that they will have to memorize. We try to do at least one of these
each week so they are constantly practicing. These activities are also good for
throwing in at the end of a den meeting if you have a few minutes before
parents come.
First Class Scout
Badge puzzle: print the puzzle and have them put it together. They need to
know what each piece means, as well as how it fits together. (This is a good
one to do in pairs.)
Scout Law Flashcard:
Each Scout gets his own set of flashcards. He puts the points of the Scout Law
in order (using pictures or words) as fast as he can. I haven’t ever gotten
around to it, but you could also make a similar game for the Oath, Outdoor
Code, and Leave No Trace.
Charades: My
Webelos have liked this one a lot more than I thought they would! The Scout who
is “it” looks at the Oath, Law, Motto, Slogan, Outdoor Code, and LNT cards
hanging on the board and chooses one. (He chooses one word strip, like “Loyal,”
“Be careful with fire,” etc.) He then tries to act it out so that everyone else
can guess. This has also been a good activity to help them understand what each
part means.
Knot tying contest:
You can have them review the knots you have learned for the Scouting Adventure
by seeing who can tie each knot correctly, and fastest!
In general, we have found that anything we can turn in to a
game, the more fun it is. This age of boy does not like to have worksheets or
to be lectured at. We do games as much as we possibly can! Most requirements
that have us talk about something can be turned into a game, whether it is a
board game, a relay race, or whatever. Even when they have to explain
something, when they do it in a game format, they’re more willing to do it. At
least that’s what we’ve found!
Looking Back, Looking Forward
This one turned out a lot differently than I originally thought it would, but it was still pretty good. We did this one in February so we'd have a special display and presentation for the Blue and Gold Banquet.
We started by talking about the history of Scouting. As part of that, we watched the first segment of the Century of Honor. (THIS segment) I'm not sure that link worked. If you're interested, click on the "Century of Honor" link above and click on the "The Start of a Movement" link. You can download or view it from there. We also watched the "A Brief History of Cub Scouting."
We talked about all the things that are mentioned in the book--what's the same, what's changed, etc.
They did a page about their own Scouting Story, and of course the Scouting in the future.
For the timeline requirement, we did this all together, instead of each of them choosing their own two topics. We did food and toys. It worked out pretty well! I did some research ahead of time so everything was ready. I found the food and toys for 100, 50, 20, and 5 years ago. We had samples for all possible (so they could taste the food and see/try the toys, when possible), but the funnest part was we found original commercials for as many of them as possible on YouTube to show them. Talk about a journey to the past! It was a blast. They decided themselves what they wanted for the "Now" category, and then brainstormed the future.
We started by talking about the history of Scouting. As part of that, we watched the first segment of the Century of Honor. (THIS segment) I'm not sure that link worked. If you're interested, click on the "Century of Honor" link above and click on the "The Start of a Movement" link. You can download or view it from there. We also watched the "A Brief History of Cub Scouting."
We talked about all the things that are mentioned in the book--what's the same, what's changed, etc.
They did a page about their own Scouting Story, and of course the Scouting in the future.
For the timeline requirement, we did this all together, instead of each of them choosing their own two topics. We did food and toys. It worked out pretty well! I did some research ahead of time so everything was ready. I found the food and toys for 100, 50, 20, and 5 years ago. We had samples for all possible (so they could taste the food and see/try the toys, when possible), but the funnest part was we found original commercials for as many of them as possible on YouTube to show them. Talk about a journey to the past! It was a blast. They decided themselves what they wanted for the "Now" category, and then brainstormed the future.
Moviemaking
We loved this one! It was so much fun.
We used www.storyboardthat.com
to create the storyboard. It was easy. It has a lot of different backgrounds,
props, and posed people you can put into scenes. We just did one picture for
each scene to represent what was happening in the story. We decided the easiest
way to do this was to have a silent film, so we didn’t have to worry about
dialogue. That made it so much simpler! We used PowerPoint for the text boxes
in the film. We filmed at a quiet, semi-wild park near our meeting place. We put it together in Windows
MovieMaker, which is really simple. I changed all the video files to black and
white/sepia in Windows MovieMaker, and we sped up the video to 1.5 speed, so it
was a little fast and jerky like old silent films. It really turned out great. And, it was a HUGE hit when we shared
it at Pack Meeting! Of course then we also burned it onto a DVD so our Scouts could keep a copy. :)
You can do a google search for "silent film music" to get the background music. You can also watch a few silent films on YouTube as an example before you start--just be sure you pre-screen them so you don't have any inappropriate surprises when you are showing your Scouts!
First Responder
We used the first two weeks of this month to learn all the
skills. One way to do this is to play a matching game. (The file I’m including
is an old one from the old Readyman Activity Badge, but the information is
still good. We used it this time. The only thing I did differently this time
was to take out the “hurry cases” and talk about them separately from the
game.) The third week, we went to the ambulance station to meet a first
responder. It was awesome. If I had known it was going to be so great, I would
have done the whole month differently. I think next time we will go there
first, and then review during the other weeks. The Webelos Den Leader Guide has
a great setup for practicing.
Last year we bought some CPR mannequins for practicing.
These ones are inflatable (easy to store!) and fairly inexpensive. We have a
baby and one that represents a child or an adult. We got them from CPR Anytime
(www.shopcpranytime.org). Each kit
was around $40 when we bought them, and they include the inflatable mannequin
and an instructional DVD. We also used the video on the child/adult for
teaching the Heimlich Maneuver. It explains it better than in the book. (They
did also teach us that at the ambulance station.)
Engineer
I want to do this one the month before the Pinewood Derby,
so we can do a demonstration at Pack Meeting. This is for part of requirement
#4—Pinewood Derby Experiments (see p. 383 in handbook). We are going to do this
to see what makes the best Pinewood Derby car. We’ll have a number of different
cars ready to test where the best place is to put weight, shape, graphite on
the wheels, etc. After determining the best options, we’ll give a demonstration
at Pack Meeting, with the hopes that it will help everyone get ideas of how
they want to build their own cars.
You could do parts of requirements #3 and #4 in conjunction
with a space derby (see notes on Build My Own Hero).
Duty to God and You and Duty to God in Action
The original idea behind the Duty to God adventures for each
year program (Tiger, Wolf, Bear, Webelos, Arrow of Light) when the new program
was created, was that this adventure be done at home with the family.
Therefore, you can send these home and have the Scouts complete them with their
families. The problem we’ve had is that when we send things home, it’s like
pulling teeth to get anything back! Also, the Webelos program is moving towards
Boy Scouts, with a little more distance from a home-centered program. The
Webelos/Arrow of Light Duty to God Duty to God adventures are designed so that
they can be done at home or in the den.
For either adventure, you can count the religious award for
your faith, or the requirements in the Webelos handbook.
When we did these adventures, we did both at once. I have it
scheduled from now on for December, because this is typically a low-attendance
month. If they come, they can do as much as possible with the den and finish at
home. If they don’t come, they can do the whole thing at home.
Week One: The
first week, we played the Duty to God game. I created this originally to help
us earn a special award available in our council several years ago. Since you
probably won’t be doing that, you can replace some of the questions to fit the
needs of your Webelos. (Just be sure you check the requirements you need to
fulfill and catch them somewhere—in the game or out.) You can easily take out
or replace some of the questions. This game is played similarly to the Who Me game at Wood Badge. You roll a
dice (or use a spinner) to see how many spaces to move. If you land on a blue
square, you draw a blue card from the pile and answer the question. If you land
on a yellow square, you draw a yellow card and everyone answers the question.
Game Files:
This week, we also showed them the Duty to God video made by our church. They
each should also choose three things that will draw them closer to God and help
them do their Duty to God. These things should be written down, with a plan for
how they will do it. (i.e. I am going to read my scriptures and pray every day.
I will remember by doing it first thing in the morning. I’ll have a note next
to my bed to remind me. I will also go to church every week. I’ll ask my
parents to help me remember to get ready.) Also, we had everyone decide on
something special they were going to do at home to serve a family member (read
to my brother every day this week, set the table and do dishes, etc.).
Week Two: The
second week, we had everyone report on how they’re doing on their goals, and
how the service went. (Reporting on goals was not to be nosy or intrusive on
whether they’re doing those things, but mostly as a reminder so they don’t
forget to keep doing it.) When they report their service, they need to also
tell about how that relates to doing their duty to God and how it made them
feel.
We also worked on the religious square knot requirements
this week. This is hard because for ours, most of the requirements have to be
done at home. But we went over what they needed to do and explained everything.
If you have an
available third week: Finish up anything you didn’t get done before, or
arrange a service project. This could be visiting a lonely ward member, going
to the care center, washing windows for someone, raking leaves or shoveling
snow, etc.
Build My Own Hero Adventure--And Hero Space Derby
Build Your Own Hero
We loved this one!
Week 1: Discuss #1-2,
4-6
We had a local police officer come talk to us. He explained
some of what he does and then let the Webelos see inside his car. They got to
see how to turn on the lights, sirens, etc. You could also couple this one with
the First Responder Adventure (one First Responder visit/field trip for both
adventures), although I think the Webelos really enjoy getting to experience
both.
For learning about a hero in another part of the world, I
brought some little simple biographies. Everyone chose one to read on his own
and then share with the group. (We gave them 5 minutes or so to read it before
sharing.) We did the same thing for the Scout hero, but we used “Scouts in
Action” from the Boy’s Life magazine.
(They publish “Scouts in Action” every month, or you can find low-quality files
on their website. We wanted to use some of these for a special Pack Meeting one
time, so I wrote and requested some specific ones as high-quality files.)
These are the people we used for our world hero biographies:
Winston Churchill
Mother Theresa
Corrie Ten Boom
Louis Pasteur
These are the people we used for our world hero biographies:
Winston Churchill
Mother Theresa
Corrie Ten Boom
Louis Pasteur
Week 2: Hero Game
We created this game before we were using the new program,
but it really lent itself well to this adventure, so we kept it! It is like a
board game, but life-size. (The Webelos Scouts are the playing pieces.) To
prepare the game, print the game spaces. I printed each space on its own color
of paper. I printed two copies of the “Switch” spaces, and 3-4 copies of all
the others. You’ll also need to print the question cards. I made up the
questions based on the needs we had in our den at that time, so you can do
whatever you want or need. At your den meeting place, you’ll need a big space.
Tape the game spaces to the floor spaced out a little (so they are not crowded
as they move around and so the Scouts don’t have too many problems keeping
their hands to themselves). Just be careful not to spread them out too far
because you want everyone to hear, and you don’t want to lose anyone! Like a
board game, intersperse the different spaces fairly evenly. For moving, we made
a big box out of foamboard (from the dollar store). Each side of the box had
one of the pictures from the game spaces on it, like a dice, or a number (1-3).
To play: Each Webelos Scout gets to choose a hero they will
represent for the game (a real person or a fictional character—i.e. my dad,
Superman, etc.). We wrote the hero names on an index card and tied it on a
string around their necks so they could remember. Each Webelos Scout also got
to wear a hero cape (from the dollar store). To start, each Webelos Scout stood
on a different “Heros in Training” space on the game board floor. (We did this
just to keep everyone spaced out a little to start.) The first person rolls the
box/dice and has to answer a question that relates to that space. If they
answer correctly, they can move to the space with that picture. If someone is
already on that space, they go to the next spot (whether it matches the picture
or not). Here is the trick—on Test of a True Hero spaces, they are not
answering the question as themselves, but as their hero. So they have to decide
how Superman (or grandpa, or whoever) would handle the situation. Everyone
decides together if it is the “right” answer or not based on the Scout Oath and
Scout Law. The Good Deed spaces are just for fun, where everyone gets to move
without having to do anything. If someone lands on a Switch space (the arrows),
he can decide to keep their hero or trade for a new hero. This was so that if
your hero is Skeletor who never answers the questions correctly, you have a
chance to change for someone else. Or if someone has a hard time deciding on
one hero, they have a chance to trade partway through. One time we played, we gave out little
candies for correct answers. The second time I forgot about that until we were
partway through, but it still worked out okay. The last time we played, I didn’t
bother with the candy at all.
After the game, we had a little reflection, where we talked
about what it means to be a good hero, and whether the heroes they chose for
the game were good heroes or not. We also talked about what kinds of things we
can be doing so that we can also be good heroes to someone else. If you have
enough time, this could also be a good opportunity to talk about the hero
awards they are giving out. Each Scout should choose his own hero he would like
to recognize. We had one Scout who wanted to give an award to three different
people, which was also great! We also sent home the Hero poster this week, with
the Scout Oath and Law on it. (I printed them on cardstock and laminated them,
then encouraged them to take it home and hang it up.)
Files for hero game:
Game Spaces
Sample Questions
Hero Certificate
Hero poster to send home
Files for hero game:
Game Spaces
Sample Questions
Hero Certificate
Hero poster to send home
Week 3: Finish up anything you haven’t finished before OR do
a Hero Space Derby
We have done a Hero Space Derby for three years in our den,
and it’s one of the highlights of the year! The first two years we did the BSA
space derby kits. It worked okay, but it was kind of a pain. The kits are
harder for families to do (at least that’s the feedback I got—I suspect this is
mostly because it’s different from the pinewood derby kits they’re used to). We
also had a lot of downtime during the derby because it takes a long time to
wind the rockets in between each race. This year, we tried a stomp rocket
instead. It was really fun, and we didn’t have the problem with downtime. (In
addition, the stomp rockets can count towards the Engineer Adventure if you are
working on that.) They decorated their rockets that day, so parents didn’t have
to worry about doing anything at home ahead of time. We have done this several
ways—having just our den or allowing families to come. It worked well both
ways.
We had the foyer set up as “Astronaut Registration.” When
they came in, each Scout received a name badge and a Space Derby patch. When
doing the space derby kits, they were given a straw rocket kit to play with at
this point because it takes a little time to get set up.
The next step was to have everyone move to the “Astronaut
Orientation and Training” area. Here, we played a video of Neil Armstrong and
Buzz Aldren placing the flag on the moon for our flag ceremony. We discussed
some of the products that were developed for the space program (such as Velcro
and juice boxes), as well as some astronauts that have been Cub Scouts (I found
a list by searching online). We had a display set up nearby of NASA heroes
(pictures of prominent astronauts, like the first American in space, the first
to leave Earth’s orbit, first on the moon, etc. as well as later ones like the
crew of Challenger, etc.). We talked about how they were heroes, but that they
were just doing their jobs. Even Cub Scouts can be heroes by doing their job
and by dreaming and working for bigger things. We originally planned this
around the anniversary of the Moon landing (July 20), so we spent some time
talking about what that was like and showed a video.
When doing the stomp rockets, the next step was to have them
decorate their rockets. We just used lengths of the pool noodles from the
dollar store or Walmart. We glued a piece of foam plate over the top to cover
up the hole. They decorated their rockets with stickers, markers, etc. If you
are doing this as part of the Engineer Adventure, it would be good to have them
experiment with different lengths, cone vs. no cone, shape of cone, fins, etc.
After this, we moved on to the derby. We had the track set up at the “Launch
Site.” (We blocked off the track/stomp
area with chairs and signs that said “Authorized Personnel Only.”) For the derby, we had several races for speed
and for distance. We also set up
balloons partway down the track with a pin in a card right before it, to see
which rocket(s) could pop the balloons.
One thing we learned was that it took a long time to set up the rockets
between each race. It was nice to have
the straw rockets for them to play with, but it would have been better to have
more games and activities. We also
decided that we needed to have a winding mechanism to help make the process
faster. You can find the instructions
for using a drill to wind the rockets several places online. We also found that we needed extra rubber
bands because several broke right away.
We found some the same size as those in the kits at Staples. For the
stomp rockets, we mostly just had fun, but we did see who could go the highest.
If you were working on the Engineer, you could do a lot more things, like
testing different styles of rockets.
After the races, we gave out awards to the Scouts for
completing their “missions.” They each received a package of astronaut ice
cream.
We also had a “Refueling Station” of snacks for
everyone. We had juice boxes, Tang, and
Moon Pies.
With the stomp rockets this year, we added in a few games on
the side. We had a “geologist” game where they had to collect “moon rocks.” I
had a small round inflatable swimming pool that represented a moon crater. It
was filled with little balls (like jumping house balls) and a mix of
individually wrapped candies underneath the balls. They had a minute or so to
find as many different kinds of “moon rocks” as possible—get as many candies as
you can without getting two of the same kind.
To download the files we used for the signs and things for
the Space Derby, see the original post here.
New Webelos Adventures
I am going to post a bunch of new ideas for the new Webelos Adventures. We've tried quite a few adventures now, and we have some good ideas for some that we haven't tried yet!
Since we are part of an LDS-chartered pack, we came up with a plan to complete the 14 adventures (to earn the Webelos Rank and Arrow of Light) in one year. I think it's possible! It is a pretty tight schedule, but I think (hope!) it can be done.
Here is our proposed yearly schedule:
January--Build My Own Hero
February--Looking Back, Looking Forward (with display for the Blue and Gold Banquet)
March--Engineer (with demonstration of what makes the best Pinewood Derby car at Pack Meeting--one month before PWD)
April--Stronger, Faster, Higher
May--Into the Wild; Moviemaking (Into the Wild can be done in one long outing--in May we have a local event that works well--our wildlife refuge has an annual open house with activities)
June--Cast Iron Chef
July--Camper
August--Scouting Adventure
September--Scouting Adventure; Webelos Walkabout; Into the Woods (complete Into the Woods while on the hike)
October--Building a Better World
November--First Responder
December--Duty to God and You; Duty to God in Action
Since we are part of an LDS-chartered pack, we came up with a plan to complete the 14 adventures (to earn the Webelos Rank and Arrow of Light) in one year. I think it's possible! It is a pretty tight schedule, but I think (hope!) it can be done.
Here is our proposed yearly schedule:
January--Build My Own Hero
February--Looking Back, Looking Forward (with display for the Blue and Gold Banquet)
March--Engineer (with demonstration of what makes the best Pinewood Derby car at Pack Meeting--one month before PWD)
April--Stronger, Faster, Higher
May--Into the Wild; Moviemaking (Into the Wild can be done in one long outing--in May we have a local event that works well--our wildlife refuge has an annual open house with activities)
June--Cast Iron Chef
July--Camper
August--Scouting Adventure
September--Scouting Adventure; Webelos Walkabout; Into the Woods (complete Into the Woods while on the hike)
October--Building a Better World
November--First Responder
December--Duty to God and You; Duty to God in Action
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